H
Synth builder · C++ / JUCE audio developer · Norwich, UK
I'm building Orbiton, an exciting and novel portable synthesiser with a unique interface.
I also help companies build audio plugins and applications in C++ with JUCE.

Most of my time goes into Orbiton — the hardware, the firmware and the instrument design.
I've just finished BLResampler, an open-source C++ application for generating band-limited wavetables.
Reading The Patterning Instinct by Jeremy Lent.
Work
2017 — 2026- 2026OrbitonA portable synthesiser with a new kind of interface. Hardware, firmware and the instrument design. Ongoing.Hardware · C++
- 2024ScoreSyncAn iOS app that shows the score and metronome on multiple iPads during a performance.iOS
- 2024BLResamplerAn open-source JUCE application that creates band-limited wavetables from audio samples.JUCE · C++
- 2023CodecateA learning platform where children learn Python, Scratch and Roblox. Next.js, Firebase, Stripe, Sendgrid.Web
- 2023Catmull-Rom SynthesizerA JUCE synth that draws its waveform with splines on a 2D canvas instead of taking MIDI.JUCE · C++
- 2022DrummyA drum machine running in the browser on the Web Audio API, with volume, pan, LPF and pitch modulation.Web Audio
- 2020Fluid SequencerThe tool I used to compose movement for the kinetic sculpture — points on a timeline, interpolated into arm positions.Software
- 2019Kinetic Sculpture — HeadlessA two-armed robotic installation that moved and generated sound, expressing the energy of the music in gesture.Installation
- 2018Street PatcherSoftware for a musician and an interviewer working in public space — cut the recorded voices, sequence them into rhythm, live.Max/MSP
- 2017Ear Training AppA Max/MSP trainer for modal chords — 2nds and 4ths, spacings and inversions, shown on a keyboard and a stave.Max/MSP
mihai@platosolids.com
Available for JUCE / C++ audio work.